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Tutorial Ocean Traps 
Features:Lets you make the ultimate monster on the bottom of the great and big ocean,you can make seacret treashure chests,and many,many more.
(bad english)Follow these simple steps:
Step 1:Make your world map and your underwater level(make the underwater level have walls and 2 tiles of water away from the land.)
Step 2:In the underwater level make a waterfall and a splash effect under it.
Step 3:Make some kind of water animation.(name it my water)
Step 4:(The splash effect maust be atleast 1 tile from the land)On the splash effect put in these commands:
@>Show Animation: Player,[My Water]
@>Transfer Player:On your see where you whant your see trap to be.
Step 5:Make a chest or something in your underwater level.
Step 6:Make a event on the see where you trasfered your player from the splash effect.And on thath event put in these event commands:
@>Control Variables: [X:Name your variable]=Random No.(1...3)
@>Conditional Branch: Variable [X:Name of your variable]==2
@>Show Animation: Player,[My Water]
@>Transfer Player:To your underwater level(WARNING must be transfered on the water)
If you don`t understand send me a message over RPG RPG REVOLUTION community.
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Details
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Tutorial:
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Tutorial Ocean Traps |
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Date Listed:
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Mon, 13 Dec 2010 03:24:52 -0500 |
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Author:
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Pytho The Darkness
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Total Hits:
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1289 |
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