Home > Tutorials > RPG Maker VX > Time System Using ONLY Events Pt VIII (Christmas Closure)
Time System Using ONLY Events Pt VIII (Christmas Closure) 
Create a door event and set up the event page as shown below:
@>Conditional Branch: Variable [0002:Date] == 25
@>Conditional Branch: Variable [0003:Month] == 12
@>Text: -, -, Normal, Bottom
: : The cafe is closed. It's Christmas!
@>
: Else
@>Control Switches: [0002:Open Cafe] = ON
@>Jump to Label: Open
@>
: Branch End
@>
: Else
@>Control Switches: [0002:Open Cafe] = ON
@>Jump to Label: Open
@>
: Branch End
@>Label: Open
@>Conditional Branch: Switch [0002:Open Cafe] == ON
@>Play SE: 'Open1", 80, 100
@>Set Move Route: This event (Wait)
: : $>Direction Fix OFF
: : $> Turn Left
: : $> Wait: 3 Frame(s)
: : $> Turn Right
: : $> Wait: 3 Frame(s)
@>Control Self Switch: A =ON
@>
: Else
@>
: Branch End
@>
This means the cafe is closed on Christmas Day, every year.
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Details
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Tutorial:
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Time System Using ONLY Events Pt VIII (Christmas Closure) |
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Date Listed:
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Tue, 22 May 2012 05:02:28 -0400 |
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Author:
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TheDreamWriter
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Total Hits:
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1506 |
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