Home > Tutorials > RPG Maker VX > Time System Using ONLY Events Pt V (Time Dependent Events)
Time System Using ONLY Events Pt V (Time Dependent Events)
For this tutorial, the variables will be as so:
Day = Var001
Date = Var002
Month = Var003
Year = Var004
Hour = Var005
Minute = Var006
Second = Var007
Season = Var008
Now that you have a parallel process time system, it is time to add some time dependent events. In this tutorial, I will show you how to have:
1) A shop open 9am-6pm Monday-Friday, 9am-5pm Saturday and 10am-4pm on Sunday.
2) A guard on patrol between the hours of 11pm and 5am
3) A cafe closed on Christmas.
1) The shop
Create a door which will lead into your shop (you can use Ctrl, 2 to quickly make a door). Open the event. Before the "Play SE: 'Open1', 80, 100" (which is the default for a door opening), create a conditional branch. This conditional branch will read "Day =< 5" (5 being Friday). Under the yes section, add another conditional branch, which reads "Hour >= 9". Inside this, place another conditional branch, reading "Hour < 18".
THIS TUTORIAL IS CONTINUED IN PART VI (SHOP OPENING TIMES)
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Details
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Tutorial:
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Time System Using ONLY Events Pt V (Time Dependent Events) |
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Date Listed:
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2012-05-22 |
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Author:
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TheDreamWriter
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Total Hits:
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1784 |
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