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simple gifts for townies (money gifts) 
Note: This is only a sample. an easy way to do this. I came up qwith this method myself, and I know it can be altered in many ways. I am trying to make it as easy as possible, so please don't get mad. my first tutorial.
1. Ok, to start off I'm going to use a mailbox as an example. lets say the girls name is Kana ok? So infront of her house is a mailbox. Start out by putting an event if front of the mailbox.
2. make a conditional branch that the player is facing up.
3. Add text. Ie. "Kana's House".
4. add more text. Ie. "Deliver a gift?"
5.show choices "yes" or "no"
6. if yes, show choices 100 G, 1000 G, 10 000 G, cancel
7.Make a conditional branch on each.
ie. if 100 G or more and so on for each one
8. show text ie. "You gave 100 G!" then change gold to
-100
9. add affection points ie.
control variables [0001: Kana]+=100
Control variables [0009: 0010]-= 100
(thank you for whoever posted that)
10. put something to show current affection
ie. add text: current affection for you is \v[1] (1 being variable number.
11. thankyou for reading. please this is my first tutorial, so be nice.
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Details
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Tutorial:
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simple gifts for townies (money gifts) |
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Date Listed:
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Wed, 29 Jul 2009 21:12:34 -0400 |
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Author:
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roxanne410
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Total Hits:
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1401 |
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