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Overworld Battle Minigame Turorial
First make a variable called "Health" and then another called "CPU Health". next, make a variable called "Attack_Random". this attackrandom will be useful for later. next, make an event that has 4 pages. first page containing set variable "CPU Health" to 0 (it reads that when CPU health is 10 you win) and then control self switch A on and make sure it is a paralell process. next make a page that on player touch, Attack Random is set random 0-2 and then conditional branch, If Attack Random is set to 1, CPU Health is added one. if attack random is set to 2, Health is added one(you can add sounds and stuff for if player or CPU is hurt). next page is gonna be paralell proccess. but there has to be a condition if CPU health is 10 or above, then you are gonna make it show a message, play a sound, give you an item or whatever, then teleport you back to the game room is. but if "Health" is 10 or above, then it will show a message saying you lost and teleport you to the game room(or game over).
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Details
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Tutorial:
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Overworld Battle Minigame Turorial |
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Date Listed:
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Wed, 18 Nov 2009 15:30:19 -0500 |
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Author:
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garrett223
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Total Hits:
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2431 |
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