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Making a character transform in battle with common events
First, make a new character. Change its stats to what you want. Up the attack and other things if you want to.
Next, make a magic move, like what I used in my game, transform.
Afterwards, go to the common events tab. Make it add the stronger version of the character and then take away the weaker one.
Then, start a timer for how long you want to.
Ex. time set to 0 min. 50 sec. will make it last for 50 seconds.
And finally, make a conditional branch and at the bottom of the first page will be a thing that says timer. Set it to 0. Inside the conditional branch you can say that he weakens back or whatever else you might want to say. Add the character's weaker form and remove the stronger one.
And there you go. Making a player transform in battle.
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Details
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Tutorial:
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Making a character transform in battle with common events |
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Date Listed:
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Thu, 26 Nov 2009 23:23:17 -0500 |
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Author:
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tazjproductions
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Total Hits:
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3744 |
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