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Home > Tutorials > RPG Maker VX > how to make moving boulders (by them self) and well fishing

how to make moving boulders (by them self) and well fishing


Well:
this is fairly simple, here is what you do:
(the ~...~ are quotes to remind you some things and they are not part of the events)
on the edit map setting put a well where ever you want
in the event map place a text over the well ~set proirity to same as charaters~ saying: Fish for gold?
then place a choice of yes or no
in yes put:
control varibles:[0014:well gold]=random no.(2...15) ~doesnt have to be v 14~
change gold: + variable [0014:well gold]
text: you fished out \v[14] gold!

and there is your well. remember you dont have to have a random number btw 2 and 15. it can be any number.
--------
a bouldar that moves by it self (is it magical???):

all you do is select in events a grapic from tab d (a boulder that takes 1 square space of course)
now when your charater interacts with it make them have a balloon with a "!" in it.
for move route put:
se: 'earth4', 80,100
move at random

now your done! enjoy these trick or treats any time in your game!

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Tutorial: how to make moving boulders (by them self) and well fishing
Date Listed: 2011-08-15
Author: Princessbinas
Total Hits: 1556


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