Home > Tutorials > RPG Maker VX > How to make a jump event on RPG Maker VX
How to make a jump event on RPG Maker VX
For this to work
You will need a common event named Jump
A switch called Jumpaction
And an item,armor,weapon,spell( I named mine bunny boots )
-At the beginning, make an event on parallel process that activates the switch Jumpaction
-After that, give your actor the thing allowing them to jump
-And now, the Hard Part-The common event
@>Conditional Branch: [Ralph] is [Bunny Boots] Equipped
@>Conditional Branch: The X Button is Being Pressed
@>Conditional Branch: Player is Facing Down
@>Set Move Route: Player (Wait)
: : $>Jump: +0,+2
@>
: Else
@>Conditional Branch: Player is Facing Left
@>Set Move Route: Player (Wait)
: : $>Jump: -2,+0
@>
: Else
@>Conditional Branch: Player is Facing Right
@>Set Move Route: Player (Wait)
: : $>Jump: +2,+0
@>
: Else
@>Conditional Branch: Player is Facing Up
@>Set Move Route: Player (Wait)
: : $>Jump: +0,-2
@>
: Else
@>
: Branch End
@>
: Branch End
@>
: Branch End
@>
: Else
@>
: Branch End
@>
: Else
@>
: Branch End
@>
And thats basically it. You can very this from Actor to what allows them to jump. To jump, press a(unless customized, press f1 in-game to find the right button)..its preferred to put the action button needed to jump on the thing. Most of this is customizable.
Edit: The skill doesn't work too well
Email me if your having trouble with this @ jordan_campos123@hotmail.com
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Details
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Tutorial:
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How to make a jump event on RPG Maker VX |
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Date Listed:
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2008-08-14 |
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Author:
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Lil_J93637
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Total Hits:
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5353 |
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