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Home > Tutorials > RPG Maker VX > How to make a jump event on RPG Maker VX

How to make a jump event on RPG Maker VX


For this to work
You will need a common event named Jump
A switch called Jumpaction
And an item,armor,weapon,spell( I named mine bunny boots )

-At the beginning, make an event on parallel process that activates the switch Jumpaction
-After that, give your actor the thing allowing them to jump
-And now, the Hard Part-The common event

@>Conditional Branch: [Ralph] is [Bunny Boots] Equipped
@>Conditional Branch: The X Button is Being Pressed
@>Conditional Branch: Player is Facing Down
@>Set Move Route: Player (Wait)
: : $>Jump: +0,+2
@>
: Else
@>Conditional Branch: Player is Facing Left
@>Set Move Route: Player (Wait)
: : $>Jump: -2,+0
@>
: Else
@>Conditional Branch: Player is Facing Right
@>Set Move Route: Player (Wait)
: : $>Jump: +2,+0
@>
: Else
@>Conditional Branch: Player is Facing Up
@>Set Move Route: Player (Wait)
: : $>Jump: +0,-2
@>
: Else
@>
: Branch End
@>
: Branch End
@>
: Branch End
@>
: Else
@>
: Branch End
@>
: Else
@>
: Branch End
@>





And thats basically it. You can very this from Actor to what allows them to jump. To jump, press a(unless customized, press f1 in-game to find the right button)..its preferred to put the action button needed to jump on the thing. Most of this is customizable.

Edit: The skill doesn't work too well

Email me if your having trouble with this @ jordan_campos123@hotmail.com


Details
Tutorial: How to make a jump event on RPG Maker VX
Date Listed: 2008-08-14
Author: Lil_J93637
Total Hits: 5353


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