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How to make a Dating Game 
A dating game is a VERY different style from the average 2D rpg. You have to be somewhat artistic and/or have a camera. Also, there's a reason I said it's for RPG Maker XP. It requires a special conversion to switch from high grade pictures to 256 color PNGs without major loss of color (you can do it, but you have to have a decent photo editing software. I was able to do this with Adobe Fireworks, by using export wizard and converting to 256 color PNG to use my photos). But a better approach is to have XP and use jpgs for the panorama, and the pngs for your characters.
Like I say, dating sims are quite different from a regular RPG in several ways.
-They have no charsets. Make one, label it (Blank) and put nothing in there, then switch your leader to this.
-There are no battlesets. Do the same as before.
-There are no battle backgrounds. Do the same. If the program needs something in a system folder (like RPG2003), just set everything of the sort to (Blank). Doing all this will save you space, since there are likely going to be alot of panorama screens.
-There is usually no movement, except maybe using mouse hotspots. Block in your character, by making impassible terrain.
-There are few variables, and many switches.
First, make a series of hand-drawn or photographed pictures for your panoramas. Then make about 1 picture for each minor character, and maybe 4 or 5 for each major (normal, happy, sad, blushing, and angry/shocked). Blank out all screens, and probably forbid movement, then cover these with the panoramas you made. Blank out your charset for your hero, and make parallel process/auto-start events for the game. In addition, every screen with a character appearing should have events somewhere in the middle of the screen. Call it something like Char1Position (make a bunch of these, depending on how many characters pop up in a scene).
Make a variable called Char1X and Char1Y. Set it as the following:
Char1X set Char1Position, Relative X (sometimes called Screen X)
Char1Y set Char1Position, Relative Y
Then Show Pictures set Char1X, Char1Y. This should cause the character to pop up where you need them to.
Other than that, it's just text and choices, and adding to variables when you make choices.
The way I explained this probably made it sound very complicated, but it isn't.
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Details
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Tutorial:
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How to make a Dating Game |
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Date Listed:
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Wed, 16 Mar 2011 20:11:09 -0400 |
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Author:
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bulmabriefs144
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Total Hits:
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3829 |
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