Submit Your Article Guild Wars 2 Forum RPG Maker VX.com
 
RPG Maker
 

 Username:
 Password:
   Not a member? Register!



Home > Tutorials > Ruby Game Scripting System > Eyal Tur Battle System

Eyal Tur Battle System


ETBS
First I created this system and version 1 of our
Here acronym of the system (by the way my name is Eyal Column)
E-eyal
T-tur
B-battle
S-system
Well start a long time ago I set my own battle Fitzfont Thursday a few days ago I decided to work on it seriously because of this that many people wanted a fight so I made them an excellent battle system!
You're just there to drop orders and you have a monster!
Benefits
* Preparation of monsters very fast - faster than ABS!
* Throwing objects
* 99 levels
* The system is built scripts so that all kinds Sirbolim (I created the scripts!)
* There are only 3 Cummon events that do the work
* See the object and get Exp
* There Critical hit
Weaknesses
* Unfortunately I destroyed the last second script attack of the monster so I had to give up that she did not see the damage that the monster did - will be fixed next version!

Besides I do not think there's drawbacks ...
Credits
I have huge credit for creating the system!
Credits to the Hskyft Eldadcool of Exp
Dark_Tornado credit to the script of Huds
Credits to me that I conducted all the scripts!

Guide to use the system!

Well your permission I start the manual - not much to make that this system really smart!
First I show you a picture monster we will!



It somehow became very bad quality but never mind start
First you define the life of the beast - by Control variables for Variable Set 2 and then doing on Operator write the number of life you want to be a monster and doing Ok
Step 2: Call Cummon just do event on the Common event called Player attack those who think I forgot the Monster attack is wrong, then leave it because it automatically ...
Step 3: do Conditional branch on Variable-hp monster
Do if Monster hp less than or equal to 0 then do Change exp + amount Exp monster gives do Call Cummon event called Drop and do Erase event
It is finished you have a monster!

It is finished you have a monster

Guide Fitzfon use the system
Well then I made the guide Fitzfon
Attack = enter
Normal walking
There are living Med Exp Med Manet learn ..
It is no longer something

Next version
The next version will have a few more skills scripts will see the monster's attack will be repeated arrows monsters to life after they die (Respawn) and full of crazy things equal worth waiting for!

You thought I forgot but I did not download:
Here to download my gunnery system!
http://www.megaupload.com/?d=YW0R6DXC

And soon I will publish this system without the software.

Details
Tutorial: Eyal Tur Battle System
Date Listed: Sun, 03 Jan 2010 09:52:38 -0500
Author: eyal321
Total Hits: 2592


Embed
Short URL:

HTML:

BB Code:



RPG RPG Revolution
RPG RPG Revolution is your #1 stop for game development and console RPG games, as well as those created by people like you. Link to us to support us, so we may grow to be better website community for you.

RPG RPG Revolution is an Privacy Policy and Legal