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Home > Tutorials > RPG Maker 2003 > Different Game+ Mode

Different Game+ Mode


This is actually pretty easy, although it takes some understanding of how save states work.

Create a common event called GamePlus. In it, also create a switch called GamePlus which is turned on. Also turn on or leave any switches or variables that you want to retain. Now, all the rest of them, turn off and story variables set to 0. Retain any items you want, but those like "the Golden Key" should probably be lost. End Event Processing. Also, if you want to re-search out party members, you need to remove everyone but the hero.

Now at the ending, you want an Ending 2, which qualifies for a Game+. At that ending have a choice, whether or not you want to do a Game+ mode. If no, return to title screen, you're done. Or simply put a The End picture, then add a Wait until key pressed and then goto title. If yes, though, add the Common Event GamePlus, followed by a save point. This is why I say you need to know about save points. The save point doesn't save what came before (as you'd expect), it loads to the next step after. So immediately after the save, put a

Hide Screen
Teleport: Intro screen
Hero Transparent/Remove Hero
Show Screen

to lead back to the start. If you want to have the game play out differently, all you do is make a new page on all major events, block them out with GamePlus switch ON, and have the new events added through other means when GamePlus is ON. Then, just add a special ending. 
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Tutorial: Different Game+ Mode
Date Listed: Sun, 14 Nov 2010 09:18:04 -0500
Author: bulmabriefs144
Total Hits: 1501


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