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Home > Tutorials > RPG Maker XP > Skill Requirements

Skill Requirements


Quote:
Requirements:
1 skill
1 common event

For this tutorial, lets use Heal as an example:
1)Create a common event, name it "Heal"
2)Create a "Heal" Skill.
3)Tag the "Heal" Skill into the common event.
Code:
Under the common event "Heal" Put these codes in:
@>Conditional Branch:[Blue Ruby] in inventory
@>Change Items:[Blue Ruby] - 1
@>Text: You used 1 Blue Ruby to execute the skill
@>
: Else
@>Text: You need 1 Blue Ruby to execute the skill properly. You Lost 100hp.
@> Play Se: *Put sound effects if you like*
@>Change HP:[Gloria], - 100
@>

System: This code was tested on rmxp, this should also work with 2k3 or 2k.
Final Notes: You can add more requirements obviously.

There you go, this could also work with my previous tutorial called: "Skills that levels up"

Details
Tutorial: Skill Requirements
Date Listed: Thu, 03 Jul 2008 01:33:16 -0700
Author: jens009
Total Hits: 131


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