RPG Maker
 

 Username:
 Password:
   Not a member? Register!

Home > Tutorials > RPG Maker XP > Simple Dash System

Simple Dash System


Make a new common event and set it to parallel process that is triggered by a switch of your choice.[/b]
Add this code to the common event.

@>Conditional Branch: The A Button is being pressed
@>Set Move Route: Player
:$>Change Speed: 5
@>
else
@>Set Move Route: Player
:$>Change speed: 4

Call the switch at anytime in anywhere in the map.
Simple yet effective

Syntax: This codes checks if the player is pressing the "A" button (Z button in your keyboard). If the player does press the button, the player will begin to dash. In other words the player will have its moving speed rate increase.

This dash system has no limits, which means the player could dash all the time. It should be easy enough to set bars and limits using conditional branches. You could also upgrade this by making a level up dash system, simillar to Dragon Heart.

If anyone asks, I can update this code to add the said features.

Notes: This may not work for rm2k3 only for xp but easy editting should make it work. If you get the concept, it should work for both systems. 
Details
Tutorial: Simple Dash System
Date Listed: Thu, 03 Jul 2008 01:29:02 -0700
Author: jens009
Total Hits: 143


Embed
Short URL:

HTML:

BB Code:



RPG RPG Revolution
RPG RPG Revolution is your #1 stop for game development and console RPG games, as well as those created by people like you. Link to us to support us, so we may grow to be better website community for you.

By continuing past this page, and by your continued use of this site, you agree to be bound by and abide by the Terms of Use.
©2004 - 2008 RPG RPG Revolution, All Rights Reserved. Contact Us · Privacy Policy · Legal Disclaimer
eXTReMe Tracker