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Demo Review: Difficulty ruins the game


Review by slifer644

I am going to review each part of the game seperately.

Characters: Who are they?
Each of the characters had a very vague description. In the beginning of the game it jumped right into it without warning. Even so, the other thing was that the characters did not look the same as their face graphics.

Story Line: Hmm... I think I've seen this before...
The story line starts out jumping in head first to the problem. The story line also seems to have been used before with having to seek for special objects to restore to the first object.

Music:
The music in the game was not original but it still worked to the fullest. Each map had its own music and SE if needed. The music was a bit repetative and faded out then started up again.

Maps: Whew, lookin good.
Each map was used with a mix of the good old RTP and Mack's. They were very detailed and allowed the player much freedom of movement. They were very pleasing to the eye not much else can be said about them.

Systems: Sounds the same but two different things...
Once I had started up the game a new system was introduced to me. Though I will not tell you what it is or what it does, but it sounds like you would do it in a casino but it helps you through the game. It appears to be very versatile in the long run.

Grammer: Slightly not good.
In the first scene of the game showed that each charater's name would apear in a color. Though the name of one of the characters in the discussion did not have that color durring one scene. Also there was several spelling mistakes.

Battling: What a pain
In the battle system you have to wait before attacking. The enemies are also overpowered causing you to die before reaching the second area. Each of them also does not fit with their character graphic on the map.

In conclusion, good maps, unknown characters, and an incredibly tough battling style.

Reviewer's Score: 4.5 / 10, Posted Mon, 07 Sep 2009 07:20:34 -0400 
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