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The Velli Isles-  These islands are home to Luna's home town Liena. They are also home to Lokii, Luna's personal teacher and advisor. They are also home to the first dungeon, Cool Rush Cave.

Sanru-  This continent is full of surprise and mysteries. Tales speak of magical presences within Highkeep Tower which resides in the center of Sanru'Sal Desert. The origin of this mysterious tower is beyond even some of the wisest beings of Kailis. However, there are multiple speculations that it was built by Wyvra as a sanctuary to reach the heavens and as prayer ground to the Destiny Soul Crystal.

It also houses the Sanru'Sal Fortress, home of the Wyvra, the Destiny Soul Crystal Shrine, Nim-Sal, Koku, 2 shallow isles, and Highkeep Tower, the 4th dungeon.

The White Sheet (Xounu'Sha)-  Xounu'sha or in Kailisian language, The Mans Folly, this continent is a barren and frozen wasteland. Once a thriving and beautiful tropical paradise, because of trying times on the planet the continent continues to slip further down to the southern pole, freezing the continent as it moved. In the north is a gigantic frozen glacial mountain known as Frozen Falls Cavern. As its name implies it isn't simply frozen waterfalls, but quite slippery as well, very little of the cavern is stable, let alone little of it is ruins of old civilizations. This will be the 2nd dungeon. Xounu'Sha is also home to the quite snow town of Reyna, the ancient Wyvra castle Mithalas, an enormous frozen lake which the continent gets its nickname from, The White Sheet.

Droglore-  There is much history behind Droglore. Along with Xounu'Sha, Droglore has slowly been drifting south, however its course of fate is exceptionally worse off. Droglore is currently over a sinking plate which broke all around the continent causing a collapse which will eventually sink the continent below the waves of the oceans of Kailis.

Much of the history of this continent lies in ruins outside and deep within the volcanic mountains of Droglore Depths, the 6th dungeon. Cultural finds are on top priority as this was the safe haven for the Shovi. Deep within these mountains are ruins that they built to try themselves and make them a worthy adversary in wars past. One of the cultural gems of this continent is Deadfall Bridge, it was used as a siege point where the Shovi pushed the opposing force off the bridge into a pit where they would join the ranks of the Shovi minutes later, supplying them with more numbers... Until now no living soul has seen the innards of these mountains. Other points of interest is Zetram, which is only accessible by Aero Guardian transportation.

 
           
     

Syra-  The largest continent of all of Kailis, this continent as vast as it is, is quite remarkably barren, as its far stretching fields, tall snowcapped mountains, glistening desert, lush forests, and powerful volcanoes have become objects of protection under the watchful Kailisian eyes. Many of these places have small battle fields of the past one may come across small graveyards in the middle of fields while traveling.

Syra is not only home to simply one dungeon, but in fact, four dungeons. The 3rd, 5th, 7th and 8th dungeons. It is home to Xuno, the only place to have active Dimensionscape portals open. Xuno is one of the most magical and technological towns of Kailis. Xou-Riem Castle, home of the Kailisians, and the quaint town of Vistral are other unique spots to visit.

In addition to those towns, Vistral is said to be the home of the Portalis Temple, even if not directly connected to the town. Deepdark Depths is the name of the giant pit in the center of the continent. It was formed by the Shovi who used it like Droglore, a way to obtain ranks while fighting off a defense, after being abandoned, the Exvisians used this place as a temple and eventually turned it into the Warhammer Bastion. A place of trial and improvement for Exvisians to prove their worth. From the top down it is longer than two Highkeep Towers put together.

Syra also holds Mt. Vien and Mt. Lufka the two most active volcanoes on Kailis, both home to unique dungeons. It also in its oceans to the south and west of Mt.Lufka are the Gates of Siliak, beyond this gate portal, on the inside of Kailis below even the bottom of the Warhammer Bastion is the alternate world of Siliak, home of the Exvisians.

Siliak-  Home of the Exvisians and a completely reversed landscape of Kailis. Oceans of lava, lands of basalt and rock, and tall walls of rock as far as the eyes can see going to the ceiling of this enormous hallow cavern below the lands of Kailis. Many wonder how this place exists without the world imploding in on itself, solution is simple, the Exvisians first used powerful magic of the earth elementra to form a bubble between the top and bottom of Siliak, thus allowing it to thrive without worry, however in return for such powerful magic, as all elements need a counter-balance, this magic was quite the same, so in return for this magic their seas below the land were turned into hot boiling seas of lava and fire.

Much of the Exvisian Empire stays in Siliak, safe below Kailis from harsh weather, because of their primarily underground behavior, most Exvisians skin tones are pale or even white, though the few who do venture and live up top, have noticeably more grey skin tones. Siliak is the final dungeon of Kailis 1, however like the surface, it has alternate versions of dungeons twisted and more dangerous than before, Siliak itself is a dungeon, and should not be a place to tread lightly, dangerous creatures lie in these depths waiting for an unsuspecting being to attack.

Other Places-  A few more places that are worth noting are the Scape Dimensions and Estra. The Scape Dimensions are home to powerful magic of otherworldly power. They allow the travelers of these dimensions to see places that are unlike anything reality in Kailis may hold true. Some have said that they have seen a "heaven", though its location has been kept secret from prying eyes. Almost any situation has a Scape Dimension, all elements have a Scape Dimension, and many other things.

Estra is the name of a castle on an island east of Syra. It holds a portal to the ElementraScape Dimension. This Scape Dimension is the home of the Kovoo, elementals of Kailis. No living being has entered the gates of Estra, only under dire circumstances will one or any be allowed beyond its gates...