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"A Beautiful Day"
7/28/08
Author: Mike (Axerax)

     Coincidentally enough, I am listening to that song as I type this, but that is beyond what I want to talk about. We at Luna Productions have been working on Kailis now for 2 years as a team, and I my self have been with it for 8 years coming October 21st, 2008. We have signed onto partnerships with Oceanwave Studios for musical resources custom for our games and Dragonfly Studios for custom artwork for not only the game, but every art aspect on top of my own concept work.

     In months past, I made a website, my first actually, and it was dedicated to Kailis: The Crystal Souls, however what a mistake that was. In the process I eventually began to allow other projects to add onto our team name that were very worthy of it, and showed significant process. Because I had the website under "Kailis" changing the name was quite hard as it required us to rewrite the entire FTP under a new name, Luna Productions. I created a website for not only Luna Productions, but one of my older games that reaches far from the realms of Kailis, instead into a world called Marrico, the game genre is to be a tactical/horror RPG with a chilling story and over 25+ quests, story, and more. This project is on hold while Kailis 1-3 is in development. Our other two projects are LIFE and Memory. Well while making these websites, I added the others onto the Luna Productions main site, from there viewers can donate to us to improve our websites and games, see our project web pages, and dive into an indie development group that is non-profit at the moment and runs under RMXP/VX. Most of the web pages were set up similar to each other, a main window frame, content inside the frame, a fancy background border with links to change material in this frame. Kailis's was just the same, very flashy and very laggy... sooo laggy.

     Due to that fact and how many complaints I've gotten about it, we still manage to have over 7000+ viewers within 3 months and we still get more to this day. In fact here is the latest results so far that we have at approximately 8:19pm, CST.

VISITS

Total 3,164*
Average Per Day 36
Average Visit Length 4:50
Last Hour 1
Today 23
This Week 252

PAGE VIEWS

Total 5,267*
Average Per Day 51
Average Per Visit 1.4
Last Hour 1
Today 30
This Week 359

*1 This is Unique Visits, I don't have the original counter results for unique visits in my possession.
*2 This is the total page views AFTER I added a new one that records behind the scenes. The counter I had before, had around 2,500 views ticked onto it and it was only on for a month.

     I do feel this may be from my signatures in forums I frequent to be up-to-date on RMXP/VX Fodder, manage my Kailis forum, and more. However, Kailis has gotten a lot of publicity from websites that house hundreds of members, my team and even our partnerships spreading the word of this game. I am quite happy and it is surely what I have striven to achieve in all my years of working with this game.

     To be back on topic of the website, as you already see because you are reading this blog, that I have completely redone the website to achieve a more professional approach. I do plan to have special backgrounds for holiday events, episode releases, demo releases, and more as time goes on. If anyone has noticed that our website looks similar to another, well you would be quite right. I was inspired by the design that the Wakfu website had and decided to create a similar but not duplicate website. Our website doesn't support the type of JavaScript theirs does, it isn't backed by professionals, and definitely won't be as flashy until later days. I wanted a base to work from and then make it our own, I feel I succeeded well in this department. I also would like to state, I did not use any code that was on their site, I developed the entire site from Photoshop, FrontPage 2003, and scratch, since I made the graphical aspects besides our official art, partner logos, and affiliates banners. Though most pieces were tailored to suit the site needs.

     Do we have fans now? I have gotten a bit of fan art here and there, and they are proudly posted up in our website gallery. However, I don't usually hear much from them often, and when I do it has been anxiousness about us releasing the new demo that we have been promoting and working on diligently since late November of 2007. I do love hearing from them as do all our team members, it really gets us motivated! And i'm not saying this just to say it, I do mean it, nothing inspires me more and give me a feeling of joy than reading comments from fans!

     Well in recent hours I received a request from an online magazine for RpgRpgRevolution to have our game featured in their magazine. We plan to deliver! I am quite excited and I'm sure my team and our partners would love to be involved. After it is all said and done I will provide another blog with the results.

     In another turn of events, I finally found a suitable career in which I can support not only my self, a family, and my game full time, I decided to try and go into the military. I won't disclose what division, because that is not for me to declare. I am quite happy I will finally be able to pursue my dreams with a chin held high and do it all on my own without to many restrictions I had when I was in my youth. So wish me luck.

     I guess as a final word before I end this, I am happy to say that I am pleased with progress in the game, we are quite close to getting our tech demo out (Alpha Demo) which will be closed testing. Until I see more I can't mention much more. And with that said I will talk to you all another week!

~Axerax

   
   

Press Play to listen to the Prophecies Intro Music