ZAP! is a shoot 'em up game which pulls most of its inspiration from the Space Invaders series. Though the main goal of clearing the screen of enemies is the same, ZAP! has a few differences. First off! Each enemy has a different amount of HP, making some harder to kill than others. Also, each enemy plays a specific role, be it to defend others by shielding them, to shoot back at you, or even to just fly around aimlessly. The only power ups you’ll find are weapons which each serve a different purpose.
CONTROLS Arrow Keys :: Moving Space Bar :: Shoot (press to rapid fire)
…and that’s pretty much it!
Power ups will appear at random, they can be very useful depending on the situation. As soon as a power up is equipped, you Power Bar will start to decrease, when the Power Bar reaches zero, you'll switch back to your standard Laser. Shooting with a power up will cause the Power Bar to drain more quickly, avoid shooting in the air if you want to keep your power up for a longer period of time. Also, collecting a power up will completely refill your Power Bar.
Rings have no effect on you, they do, however, increase your point count. If you want to set a highscore, try and get as many as possible! Otherwise, you can just leave them be. Rings appear at random which means that you may have to get lucky to beat your highscore.
Time is crucial to completing a stage. If the two minutes that you are given runs out, you fail the stage. Time may not be a problem for the first few stages, but it will become a pest in the later few. Time converts to points at the end of a stage, the quicker the stage is finished, the more points will be awarded.
Accuracy is extremely important if your playing for score. You will get a mark depending on your accuracy along with a score multiplier. The higher the mark, the higher the multiplier.
Highscores will be saved for each stage, it isn’t necessary to go for highscores, but it can be amusing.
Saving is important if you don’t want to lose your current progress. Saving will also ensure that your highscores are kept. There are four savefiles, highscores cannot be transferred amongst them.
5 HP
These are basic shooters, they have fast moving single shots which are rather easy to dodge.
10 HP
These are higher level shooters, they have fast moving double shots which cover a wider area making them slightly harder to dodge than a normal shot.
20 HP
These have the highest HP, they have slow moving shots which are easy to dodge alone, but when combined with other shooters, they make it rather hard to plan an out.
15 HP
These are blockers, they are often in front of the shooters and will take hits for them, allowing them to get more shots off without getting hit themselves.
15 HP
These are flyers, they will flap around the screen with no specific purpose. They may get in the way sometimes and are rather hard to pick off when on their own.
Blast
This will allow you to fire shots which will explode on contact and damage all enemies within its blast radius. This makes it excellent for groups of enemies, but rather useless for single enemies.
Paralyzer
This will allow you to fire shots which will temporarily paralyze the target. Paralyzed enemies cannot move or attack. This makes it great for shooting of single enemies, but less effective on large groups of enemies.
Double
This will allow you to fire off two shots at once, causing double damage upon impact. This is effective for both groups of enemies and for single enemies.
Arcade Mode
Play through each level in order. Completing a stage will unlock it for Stage Select Mode.
Stage Select Mode
Play through any unlocked stage. Try to beat your high scores!
-Laser wastes no power, shoot as many times as you want!
-Dinking around the sides of the stages to avoid shots is an okay technique, but you’ll waste time doing it.
-Arcade mode starts off from the beginning of the next stage you have not yet beaten. This means that you can opt to switch to the main menu between stages to save, and start at the next stage. Useful if you don’t want to play for extended periods of time.
-Lives are worth more points than rings are, don’t risk them to gain a few more points.
-Get rid of the closest shooters first, you’ll then have more time between enemy shots to hit the farther ones.
-Use your power ups properly, if you have Blast, go for the large groups of enemies.
-Finishing a stage quickly can earn you more points, but one ring earns you as many points as 10 seconds… It’s up to you to gauge which is worth more.
-Using power ups like Blast and Double can greatly help you accuracy mark.
Screenshots can be found at the top of this page.
Videos
Gameplay
Downloads for the full game can be found at the top of this page.
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