Tutorial One: The Shop
Well, instead of doing a house (there are other tutorials for that) I'm going to show you how to make a shop.
Step One
Alright, to start lets fill the first layer with a wood flooring.
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Step Two
Next, lets use the wall autotile to make the outline of the building.
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Step Three
Now, let's make rooms. Let's make half of the shop a weapon shop, and the other half an item shop.
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Step Four
Alright, now it's time to add some walls, go to the first layer and add the walls.
Tip: Use layers effectively, if something can go on the first layer, put it on the first layer, this opens a lot more possibilities for your map
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Step Five
Lets now add counters for the shopkeepers to be behind.
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Step Six
Okay, now we need to add some objects, let's add a table and a shelf in the item shop, and lets put some weapons behind the counter of the weapon/armor shop. Let's also put some boxes and other things in the item shop, and let's plan on making a row of armor in the weapon/armor shop.
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Step Seven
Hold on though, we can't make a row of armor, we only have three layers, and only two would work! And two armors isn't really a row.
Wrong!
To make a row of armor, put half of the armor on the second layer, and the other half on the top layer. This will allow you to make an row of armor
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Step Eight
Tip: Never leave too much empty space on a map
Let's add some things to that wall in the middle of the shop.
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Step Nine
Alright, now we need to put some more items in the shop, and we should put items on the table.
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Step Ten: The Final Step!
Now that the mapping is done, we need to do one more thing, add shopkeepers and other events!
Tip: The eventing layer is your "fourth" layer. The eventing layer can be used as a fourth layer, in addition, people are part of the map as much as a table is. Remember, your hero isn't the only one in the inn or in the shop!
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The final product!
A very nice map, would look good in a large forest town
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Now, here's a view of all the layers.
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