Not really a tutorial, but it's the only place that I thought it would fit (other than the topic itself.)

Click Me For Awesome Instructions!

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| CTB by Charlie Lee _\
| Tutorial _\
| v 0.01 /
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** Table Of Contents * ******************
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** I - Super Arts Configuration **
** II - Configuring Individual Battle Commands **
** III - Configuring Summons **
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** I - Super Arts Configuration **
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First thing you need to do is define a Super Art element.
To do this, open up the database, click on the system tab (last one on the right side).
Then you will see Element Names: on the bottom left. Click on an empty number and type in Superart.
If you name it something other than Superart, be sure to change it in the script, line 13 (Super Arts 1.2)
You can also define the maximum of super arts points on line 12 (default=200), then you're done.



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** II - Configuring Individual Battle Commands **
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These commands will pop up in your battle menu.
We're going to use the examples "Black Magic" and "White Magic".
First thing you need to do is create two elements and name them "CMD Black Magic" and "CMD White Magic".
Please be sure to put CMD in there.
To do this, open up the database, click on the system tab (last one on the right side).
Then you will see Element Names: on the bottom left. Click on any empty number and type it in.
Then click on the skills tab inside the database and on the right side under Element: just check the box you want the skill to show up under "Black Magic" or "White Magic".
It's okay if it's marked off as another element (such as fire). Leave it checked and check another box (Black/White Magic.)
The Command "Black Magic" or "White Magic" will only show up in the battle menu if your character has one of the skills.
Easy way to test it, is give him one of the skills in Black or White Magic and make it so he learns it at level one, then go into a battle.




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** III - Configuring Summons **
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There are two kinds of summons:
Type-1 summons: Do not remove the party (whatever that means, clarification please?)
Type-2 summons: Do remove the party (clarification again?)
- - - Test it out yourself, lol - - -

First things first, you need to define a Summon as an element.
To do this, open up the database, click on the system tab (last one on the right side).
You need to make two elements for this, "CMD Summon" and "Summon"

To configure a summon you need to go in the common events tab in the database and create a new event.
Call it whatever you want, say you want to summon Pikachu, you can name it SummonPikachu.
Click the box and add a script and insert this:

$game_party.summon(1,["Pikachu"])
or
$game_party.summon(2,["Pikachu"])
or if you want to summon more than one...
$game_party.summon(1,["Pikachu","Pichu","Jigglypuff",...etc])

Next thing you do is create a skill in the skills tab in the database.
Name it something like...Summon Pikachu.
Then mark off the "CMD Summon" and "Summon" boxes under Element, and under the Common_Event drop down box, be sure to choose SummonPikachu (or whatever you may have named it.)

-TIP- Make a new class and name it Summons? or Pikachu Summon and give them awesome skills they can use by adding them under Skills to Learn and setting them to Level 1.




Okay, I know I didn't go over everything, but these are the only things I've tried out so far. If something is unclear let me know, but it's a little bit more helpful than his instructions. Enjoy. :)