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Full Version: Item regeneration on Map.
RPG RPG Revolution Forums > Gameplay > Theory and Ideas
Joelb955
Okay I've been trying to work this out all night. I'm trying to make it so Player interacts with object A, Gets resource, Then object A becomes static for a set amount of time & returns to it's normal state. The problem is, If i use the wait command The player can't move while object A is respawning. If I use "Set Move Route...">"Wait" & uncheck wait for completion, then it will simply skip the wait period & automatically regenerate.
I WOULD use the Timer command, but there can only be 1 active in ACE/VX/XP at a time. There will be multiple Object A's on the screen at one time & they ALL can't use the same timer event because things would start to get weird & glitch.
LockeZ
Record the current play time into a variable. When the play time is 600 seconds higher the value stored in the variable, respawn the chest.

Wrong forum though. This one's for theory and ideas, not technical help.
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