Quite a lot of people have played the game Slender - The Eight Pages by Parsec Productions. It's been quite a while since there's been any massive hype about it like there used to be, so you may be thinking "why on earth are you making another one?" Well, mostly to impress my friends... xD
Really though, I am planning to include tons of game modes, including Survival, where you run from Slender as long as you can, and Classic, where you pick up pages just as in the normal game.
Second, the normal game mode (which will be comprised of 4 difficulties) will be harder than just simply going around and near mindlessly picking up pages. Instead, the player will need to solve puzzles to get into the next room, which will contain the next page. All the while, they are trying to escape Slender Man. So it has a bit more puzzle involved. If players don't like this kind of game play, they can simply play the Classic mode instead.
Also, since there is only 4-way movement, making 90 degree turns and all that jazz, it will add a new element to the horror. The fact that you could be moving around, and BAM he's right freaking there, instead of only moving an inch to the left to check, getting only a glimpse.
All of this put together could turn out to be a pretty good, fun game.
I am also thinking about making a mode where you are Slender Man, trying to catch the person picking up the notes... aaaand there could be a possibility for DLC for the final version, which would make it quite different than the other Slender games out there.
I'm currently in the process of making the music for the game. Yup, OST!!
So, who of you would be interested in this kind of game? Also, if you would like to provide some help, it'd be really cool. I'll give you the specifics later if you choose, but I REALLY need some textures for the walls, ground, and ceiling (which I'm probably going to make just stars, so it looks like you are outside) and also for Slender Man (and possibly the player if I end up making the Slender Man mode).
I would very much like to hear your guys' feedback on this