Hello! Recently, a friend and I decided we wanted to make an RPG game and I'm in charge of story. I only just begun working on the story yesterday, but I have a fair amount of ideas floating around. The genre we are going for is a Dystopia/Tragedy/Apocalypse (and possibly Romance, but I'm not sure if there will be enough of it to make it a Romance). Now, what I need a little help with is two things. A Dystopian theme that is unique and interesting, and making a decent looping storyline.
Why a looping storyline? This is too do with one of the major features of the game. In the game, you have a number of different paths to take, depending on what choices you have made, but not on the level of Mass Effect, but on the level of Visual Novels.
The paths are based around different characters and you will enter a characters path depending on how high your relationship with that character is. This will be based on what quests you have done with certain characters and certain things you've decided to say to a character. And once your relationship has reached a certain point, that is the character who's path you will walk. This change will occur at a certain point in the story each time.
The story, for the next few hours of the game will go along a very specific path about that character and you will then reach that characters ending. You must then start over and continue down another characters path. Once you have gone down all of the paths, you will unlock a new story to play from within the menu which will end the story and explain why the character has been starting the story over and over.
This is an idea we are very dedicated to and will do all in our power to achieve it and make it possible and enjoyable. So this is where you guys are needed. I want some helpful advice on making stories like these and ways I could make it work.
Thank you very much!
P.S. Also, please tell me whether the idea in itself is a good one. Thanks!