This is the first project of mine in a long time that will be seeing the light of day. I won't be showing much at once, but I have different piece demo's I need tested by others. There is actually a lot more going on underneath the hood, even though it doesn't look like much. I have created these from scratch in C#, so it's a little slower going then an Rpg Maker, but I can do whatever I want with it.
I am currently looking for,
Simply download the project, and follow the instructions in the README.txt. I need testers to report anything they find,
Whether it's a bug, glitch, or hidden feature. I also would like suggestions on how it can be made better, or features of it you would like.
DISCLAIMER: You only need to run setup once, to make sure you have the correct redistributables. after you have completed setup once, you never need to again for any projects from me that you download. You can just go in and run the DHLE.exe, I believe. (Unless, of course, microsoft upgrades to a new version, in which you should be able to just re-open setup and it will install it for you.) The redistributables can take a few minutes to download and install, but they are fairly common frameworks that a lot of games use.
Q. What exactly is Digital Hijinks?
A. Digital Hijinks is Imagination'd's first game released to the public. It is many things... Think about Smash Bros. mixed with Super Mario, with customizable characters, weapons, skills, levels, items, and the networking to play with up to 16 people online.(Whether it be Co-op in the story, or head to head in multiplayer.)
Q. What kind of features does the Digital Hijinks Level Editor (DHLE) have?
A. DHLE includes, but is not limited to;
● Tileset Importing
You can import you own tilesets so the levels you create are unique and your own.
● Tile Animation
Is built right in to the editor, so all you have to do is provide the animation.
● Damaging, Healing, and Destructible Tiles
You can flag a tile as damaging, healing, or destructible. (You can even set how much damage it does, how much it heals, or how much damage it can take.)
● Instantaneous Playtesting
With the tap of a button, you get dropped into your level, no pre-processing needed. You can dynamically switch
between the editor and the level. You can either play normally, or play with walk through walls.
Q. Okay, so what is the Digital Hijinks Level Editor (DHLE)?
A. It is a visual IDE (Integrated Development Environment) in which you can import your own graphics, tiles, and elements to play and share with friends. (Coding it before coding the game makes it easier on me to make the game, as an added bonus.)
Q. What do Beta Testers get out of it?
A. Beta Testers who continually show good feedback, on multiple tests, will not only be awarded a free copy of Digital Hijinks and the DHLE upon release, but will also have access to any and all DLC for free.
The current thing being tested is the Editor.
Current Beta Tester List
Beta Testing Forms
You can find the testing form in the corresponding post the editor version was released in.
v0.9.5 Screenshots (Updated)
Click to view attachmentClick to view attachment~ ^ Newest Download ~
* Last Updated 12/28/12*
Feedback, problems, suggestions, comments, questions, and concerns, are not only welcome, but are required. I want to make this amazing.
*It doesn't right now, but it will in the end, it's, like, the easiest thing to do on my list... Xd