
Later on I'd like to make all of these windows a lot more compact towards the top of the screen so they don't cover up the enemy sprites (think Earthbound) - so working with the padding and window sizes is necessary.
I know how to change the font size, the window size and location. I've tried fiddling with the y-coordinate of the text, but it doesn't make much of a difference when the engine is using some padding in a module I don't know about.