This script provides various note-tagging functionality. It implements the “Note Files” specification. It supports the following features
-Automatically loading external notes stored in text files
-Explicitly loading external note files from your note box
This script adds functionality for handling external Note Files which are associated with an object.
It also adds Note Sections to your notes, allowing you to partition your note into different sections and quickly retrieve a block of text inside the notebox without having to parse the entire note yourself.
This scripts provides external note files for all objects that originally supported note boxes, as well as the following objects
-Map Event Pages
External note files allow you to manage all extra notes in an organized fashion.
Because you can reference the same note file from multiple objects, you can also re-use a single note.
This script should be placed above custom materials.
Get it at Hime Works
Some scripts to demonstrate how it may be used
Suppose you wanted to add a note to the first drop of your enemy
Storing your notes in external files
This script supports external note files.
There are two ways to access them.
1: Editing the note file associated with the object
2: Explicit access
referencing note files
Defining your own sections
This script also provides functionality for developers that wish to define their own note sections.
Actually, there isn't much to it.