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RPG RPG Revolution Forums > Game Engines > RPG Maker VX Ace Discussion
Viscus
OK. First off I'm new here lets me say hi to everyone. HELLO.

Now not sure if this is in the right spot, but I have vx ace, and I want any character that joins my party to be the lvl of the main character.
Now I don't want it to seem like this was my first option I have been looking for how to do this for..... about 7 hours now. Anyone know how to do this?
Shaddow
You can actually do this pretty easily with the magic of variables, allow me to post a simple screen shot!



As you can see, I set the first variable to match the leader's level, you then add the new member to the party. The next part requires a bit of math, the first part you do is set the second variable to match the first variable, and the tricky part is, to make sure you are not ABOVE the leader's level, is you subtract the new party members current level from the variable.

Finally you increase the new party members level by the second variable, which will make the levels match.

I hope this made sense!
Viscus
QUOTE (Shaddowval @ Oct 21 2012, 03:38 PM) *
You can actually do this pretty easily with the magic of variables, allow me to post a simple screen shot!



As you can see, I set the first variable to match the leader's level, you then add the new member to the party. The next part requires a bit of math, the first part you do is set the second variable to match the first variable, and the tricky part is, to make sure you are not ABOVE the leader's level, is you subtract the new party members current level from the variable.

Finally you increase the new party members level by the second variable, which will make the levels match.

I hope this made sense!


Ok........ I think I got it because by default the new character is level 1 I need to take that (1) level away then add the main character's level right?
What about adding more then 1 member through the game? Same thing?
Viscus
OK. I got it to work thank you so much Shaddowval.
ZarroTsu
Make a variable. Set it to the leader's level. Reduce this by 1, afterwards.

Reduce all other actor's levels to 1.

Add the variable to all the other actor's levels.



(I can't think of a reason why reducing an actor's level to 1 directly would do anything wrong)
Shaddow
Your way works well to ZarroTsu, the only reason I set mine up the way I did, was in case the new character didn't start at level 1 for whatever reason.
ZarroTsu
QUOTE (Shaddowval @ Oct 21 2012, 09:16 PM) *
in case the new character didn't start at level 1 for whatever reason.

I just tested it (though I knew anyway), initial levels aren't minimum levels. They can be reduced to 1 post-start.
Viscus
Awesome. now I just need some way to do lighting and weather and I think I have it till my next road block.
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