Also, what's the deal with the counterattack ability? How come it's actually phys.evade and counterattack simultaneously?
edit: in the scripting section Game_Battler, line 486-490 it says
QUOTE
#--------------------------------------------------------------------------
# * Calculate Critical Rate of Skill/Item
#--------------------------------------------------------------------------
def item_cri(user, item)
item.damage.critical ? user.cri * (1 - cev) : 0
# * Calculate Critical Rate of Skill/Item
#--------------------------------------------------------------------------
def item_cri(user, item)
item.damage.critical ? user.cri * (1 - cev) : 0
can I edit this to
item.damage.critical ? user.luk * (1 - luk) : to make critical hits influenced by luck?
