I am using Lettuce's Job Change script, found here and was wondering if it would be possible to make a few changes to it, such as classes have certain Stats they gain as they gain levels. Example - Your starting class is very basic, few equipment available, etc. You want to change your class to a Warrior once you meet the requirements. You change your class to a Warrior and your stats show this. Later one you decide to branch off (as I have a class progression system) and you want to Class-Up to the next Warrior branch, a Knight. Your stats would reflect that you are now a Knight.
I suppose what I am asking is that:
Class ID(2, is my warrior class) -> gains 1.2 + level / 2 HP, 1.1 + level / 3 ATK, and etc for other stats per level
And when you advance to a Knight -> gains 1.4 + level / 1.7 HP, 1.2 + level / 2.1 ATK per level
Would this be possible? I would send a PM to Lettuce but he hasn't logged on in two years =\
I also have close to 60 classes players can advance from. 5 starters and each branch has 3 choices, and each 2nd branch has 2 more branches, for a total of 3 Class Advancements.
EDIT: If you need the scripts I have, I will make a list so you know if this mod (if someone takes it up) would conflict with anything