I'm not sure how to implement this idea, or if it is even possible, but I would like to set up an item, that when a hero uses it on a specific monster, it transforms them into a different creature (Ex. a polymorph potion that transforms a dragon into a sheep, etc)
I know how to make a monster transform, and I have the monster stats made for the transformed form as well, but I'm not certain how to go about scripting the monster to transform once the item is used. Also if possible, I would like to make it so the item can be used on an individual specific monster, rather than every monster in the battle.
Any input would be appreciated.