I'm not in a position to look at Ace at the moment, but I believe there are two options. By default, the TP doesn't carry over from battle to the next, and is randomized instead. There should be an option in the database to have it carry over instead if you'd like, so if you gain 10 TP in one battle, the next will start at 10.
Otherwise if you want it to start over at 0 each battle, that would take some script tweaking, which Shaz has explained here:
http://forums.rpgmakerweb.com/index.php?/t...tart-of-battle/