Well, I got BulletXt's Tile swap program and the script that goes with it. I inserted the script and got the program to work and I made two example maps. One map I made a world map with the default tiles and the other map I made into a town using a custom tile set. The problem I'm having is that when I swap tiles to work on the previous map I end up with my world map made of town tiles and my town made out of world tiles. Is the program working correctly? Or have I botched something, I thought the point of this program was to allow you to make two separate maps using different tile sets, or even one map with both (but I doubt it)
Any help you can offer would be very appreciated, thanks.