Hey, everyone!
I'm playing around with a damage formula I saw that I really liked in terms of functionality - but it isn't working properly in vxace.
I wonder if someone with a little understanding of the mechanics behind the engine might be able to explain something for me.
The formula I'm playing around with is:
((a.atk+(a.atk/10*2))*(100/(100+b.def))+(a.atk-b.def))*5
When I plug in 86 attack and 20 Defense, I should come out with a result of 760
Instead, it comes out with a result of 330, which is only about 43% of what it should be. (and, coincidentally, only the (a.atk-b.def) portion of the formula)
Is there something I'm missing in terms of how ace's attack formulae work?
Edit: I think I kind of get it... the editor doesn't recognize parenthesis. Not sure what to do in terms of making this formula work without them ><
