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RPG RPG Revolution Forums > Scripting > Script Submissions > RGSS3-Submissions
Tsukihime
Originally posted at: http://www.rpgmakervxace.net/topic/3266-map-screenshot/

Map Screenshot
-Version 1
-Tsukihime

Introduction

This script allows you to take a full picture of any map of your choice.
You can also toggle what should appear on the map (sprites, events, vehicles, player).

Does not support parallax mapping atm.

Features
-Screenshot the entire map
-Specify screenshot scale (full-size, half-size, etc)
-draws every layer (autotiles, shadow, normal tiles)
-draw events
-draw player

Some planned features
-highlight damage tiles
-highlight by region
-draw vehicles

Screenshots

QUOTE


How to Use

Copy script anywhere above main, after materials.
Download the bitmap2file.dll and place that in your game's System folder.

Instructions are at the top of the script.
In short: Press F6 to take a picture of the current map and then pick it up in your Graphics -> Map folder.

Script

Link to script: http://db.tt/0XSfT2iz
Required: http://dl.dropbox.com/u/56100890/Posted/bitmap2file.dll

Bug reports

Try it out on your maps and if you see something weird (or it crashes) post a report here.
Nothing will happen to your map if it fails.

Known bugs: counter tiles not drawn correctly.

Compatibility

Should be compatible with most scripts.

Credits

Cidiomar - for autotile and shadow implementation as well as the bitmap exporter.
Mephistox - clarifying some math formulas
Moon - providing correct wall autotile indices

Notes

Script will be constantly updated as I try to make it look better. Or for bug fixes.
For now if anyone just needs the functionality it is there.
Tsukihime
The script has been updated.
Many fixes have been made.

Nufuz
wow nice script man thumbsup.gif
this is useful script biggrin.gif
orcywoo6
Hmm, maybe this map could theoretically be used to create automaps for dungeons right?
Tsukihime
Yes, but I think something simpler would be better since it still takes some time to generate the map.
Like maybe 0.001s or so.
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