When I remove the main character from my party, the sprite walking on the map changes, and I don't want that.
I want the character on the map to always be the same, even if he's not in my party.
But I'd also like to be able to change the graphic to "invisible" for cut-scenes where he shouldn't be there.
I need a script for this, because I can't just put the same graphic for every actor.
Their graphics must appear during battle, so they can't all be the same.
I use KGC_LargeParty
Thanks a lot!
Why I need this:
I don't want to have to "lock" the main character and force people to use him every battle, but I still want him to appear on the map.
In my project, you should be able to switch characters even during battle, just like in Final Fantasy X.