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RPG RPG Revolution Forums > Game Engines > RPG Maker VX Ace Discussion
Crazy Rob
So, due to my Pariah's Creed project being redone in rmvxace, and having a craft system implemented, I'm making icons for representing all the new weapons you can make.

Is there a way to use multiple iconsets? On that note, is there a way to change an actor's face during gameplay? Because I want my hero to start off looking borderline psychotic and eventually get better.
ZODIAK
You can change the face in events. "Change Actor Graphic"

And you can change the icon set by exporting it from the Resource Manager and adding length onto it if you need more rows. I believe the increment is 24 px for each new row of icons. Someone correct me if I'm wrong.
DespairReigns
QUOTE (ZODIAK @ Apr 7 2012, 10:40 PM) *
You can change the face in events. "Change Actor Graphic"

And you can change the icon set by exporting it from the Resource Manager and adding length onto it if you need more rows. I believe the increment is 24 px for each new row of icons. Someone correct me if I'm wrong.


Nope, spot on. 24px is the size of each icon. thumbsup.gif

In Ace, they give you some free room to immediately start putting in some icons, but regardless of that you can stretch the image downward as much as you need to, there's no (or little) restriction. Thought that should be noted. tongue.gif
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