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RPG RPG Revolution Forums > Game Engines > RPG Maker VX Discussion
BrandonNocaute
Hi I am new to this site and rather new to RPG maker although I have had the game for a very long time I have just recently decided to actually put my creative mind to it and attempt to create a RPG game. I have always been good at writing story lines for game, comics, shows, books, or whatever but when it came to putting something together I lacked other things and it is not any different this time around.

Luckily for me my brother is very gifted with drawing and smart with technology so he understands how to work RPG maker better than I do but I am really confused on the scripts. I wanted to make a game that had a Final Fantasy Tactics-like gameplay I have seen a few scripts on the GTBS battle system that look good but I am totally lost on how to actually put the system inside of the game because of this I have not started creating the game I have simply written most of the story in my PC.

Can some body help me with scripts? or is there already a detailed description on how to use these things? I know there was a section on tutorials for beginners and although the tutorial had some very useful information it did not help me with my biggest problem which is actually implementing the scripts into my video game (or lack there of lol)

Can somebody do me a solid help please.
Night_Runner
The problem (well, one of the problems) with trying to implement battle systems in your game is the sheer size of them, and how much tweaking it takes to get it all working.

If you've read the tutorial then you probably have a good enough understanding to implement most scripts (for example the one made here is just plug-and-play, you paste the code in the script editor and it will work).
But with battle systems I've seen it where you need to copy the skills, items, weapons, armours, elements, states, and the first dozen variables/switches from the demo before it works.

If the battle system is the biggest script in your game I would recommend using that demo as the starting point for your project, import your resources in to that demo, and work around it, it's usually a lot easier.
You can open the game's folder (Game >> Open Game Folder) and change the Title= setting in Game.ini to suit your actual game's name, and I believe you can copy entire maps over so it isn't too difficult.
BrandonNocaute
Thanx for the help I will also be looking into other battle systems that look interesting as well I was most interested in the GTBS but it seems to be one of the harder scripts to implement. Anything is better than the original battle system I am not a fan of that lol. Again thank you for the advice I will test using the demo as a starting point for my project.
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