QUOTE (Klokinator @ Apr 5 2012, 05:22 PM)

... your game is essentially a clone of Harvest Moon, except not as good.
Well I do have to say it just started out as a want to make video games (I had no plans), but it eventually changed into a story-driven game (which is where I was when I posted the second time).
QUOTE (Klokinator @ Apr 5 2012, 05:22 PM)

Also, your mapping isn't the... best, and when you post screenshots they look awful.
Maybe it makes a difference to the people reading the post, but if I thought my mapping skills were great or even decent I'd seriously consider mapping myself. I was only trying to give a basic understanding of what I thought the world would look like. [Edit- I wasn't looking for a mapper (I thought I was), so I guess your comment was on the mark] Also (without screenshots) I could be talking big, but have done no work.
As far as horrible screen shots... I don't know what else I could have done. I took pictures of what it looked like in the game. Not that it looked good, but that's why I wanted help.
Of course maybe I could have done better at showing the game working, instead of just "Here's a cow. Look, another cow. Hey, look, a barn." [Edit- I looked over the screen shots for the first time in a long time and realized I did do that....

]
QUOTE (Klokinator @ Apr 5 2012, 05:22 PM)

Part of what makes a recruitment drive actually work, like when I wanted beta testers, is going after one specific position at a time. Instead of
I NEED MAPPER MUSICIAN ARTIST AND GAME MAKER
Which looks like you're basically saying "make this game for me", you should only aim for a musician, or only a coder, or only a spriter.
Hmmm... you mean I came off as demanding? I don't want anyone to make Husbandry for me. I realize I need help if it's going to be the best it can be, which is why I'm looking. I've put a lot of work into the game (I've been working on it for a year now), I've redone a lot of things, rethought a lot of things, and I've learned a lot. I realise there is a lot to do, which is why I tried to warn people ahead of time so they wouldn't feel like I dumped a truckload of work on their laps. I also was trying to be negotiable as far as how much time people spent helping (they would be helping after-all).
QUOTE (Klokinator @ Apr 5 2012, 05:22 PM)

Also, PMing individual members works a lot better than recruitment posts anyways. Nobody reads those, and fewer respond.
I thought that would be considered either rude or spam.... Anyways I can't do that now because I'm more strict as to who helps me (yes it'll be even harder finding help that way), so I really need people to come to me, not the other way around.
Anyways, I felt affended at first, but you probably did bring up some good points Klokinator: thanks. Also, you only referenced to my first post, my second is (obviously since I had gotten further) farther along as far as descriptions and so on.