marjoni01
Mar 21 2012, 11:58 PM
Is there any Anti lag script for VXA???
I searched it but i can't find one...

Can someone help me?
amerk
Mar 22 2012, 02:19 PM
Yami created one.
http://rpgmaker.net/scripts/177/Not sure how well it works, but to my knowledge this is the only one available for now.
marjoni01
Mar 22 2012, 02:48 PM
QUOTE (amerk @ Mar 23 2012, 05:19 AM)

Yami created one.
http://rpgmaker.net/scripts/177/Not sure how well it works, but to my knowledge this is the only one available for now.
Oh, i heard there's bug on that one...
About the lopping map...

But, don't know about it...I will try that one for now..
amerk
Mar 22 2012, 06:21 PM
Sorry, should have mentioned that, but that's what everybody says, that the looping maps mess up sprite positions or something of the sort. Yami did state she was going to do a fix, but that was back in December or January and I haven't seen one yet. Unfortunately, this is the only one I'm aware of for anti lag, so if you plan to loop, it probably won't work. The good thing is VXA is geared towards having a better process to prevent lag, but I'm sure there's a cut off somewhere in how many events you should have; I'm just not sure where that is.
Edit: And I just have to say this:
WHOOO HOOO! I have hit my milestone of 1000 posts on this day Thursday March 22 of 2012 at approximately 9:20ish in the eve.