CODE
@>Conditional Branch: Variable [0026: Starter choice] == 1 --- 1 means the player chose the Grass starter
@> The rival goes to the Fire starter and picks it up
: Else
@>Conditional Branch: Variable [0026: Starter choice] == 2 --- 2 means the player chose the Fire starter
@> The rival goes to the Water starter and picks it up
: Else --- The only other option is if the player chose the Water starter
@> The rival goes to the Grass starter and picks it up
: Branch End
@>
: Branch End
@>
@> The rival goes to the Fire starter and picks it up
: Else
@>Conditional Branch: Variable [0026: Starter choice] == 2 --- 2 means the player chose the Fire starter
@> The rival goes to the Water starter and picks it up
: Else --- The only other option is if the player chose the Water starter
@> The rival goes to the Grass starter and picks it up
: Branch End
@>
: Branch End
@>
