So I'm using Yanfly's Message Script that gives more options, such as \w[frame] and \n<Name>
Everything was fine until I started making my dungeon :| Now when I step on a switch, it literally destroys the window. The picture doesn't show up (faceset), there's no text, and the window is thrown far off to the side. In some cases, it doesn't even show up - only a thin black vertical line does.
What could be causing this?
The button is EXACTLY the same as another one on the map, and that other button doesn't do this (it was a copy/paste). It looks like this:
-> Player Touch
--> Self Switch A is On
--> Switch "Button Pressed" is On
--> Self Switch B is On
--> Self Switch A is off
-> Paralllel Process
Works perfectly, except it screws up my screen for some reason o_0
I think I figured it out. For some reason, Yanfly's script is controlled by variables 20-23ish. If you use those variable anywhere else in the game, it screws up how the message window acts.