Hi Community, i hope you can help me.
I am using a rougelike battlesystem.
But i want to display cards (Big pictures instead of animations)
I am really bad at scripting so i need some help
- If i use common events i can display them, but it seems to fail calculating the damage, cause it schould still be a normal attack skill.
What did i need to activate or call to resume to the normal procedure?
- To make it even more complex i need to arrange the pictures to the right enemies/players
def Skill 1 (skills are used from enemies and players)
If Hero ID 1
draw picture H_1
damage
else
proceed without it
damage
end
same goes for enemies
If enemie id 1 picture 2, id 3 picture 4...
2nd smal problem
I have a big Hud for the main charakter, no problem so far but i need to have a 2nd hud but a small one.
I though about just a small hp/mp bar abouve the head of the 2nd char which is following you.
I hope you can help me to solve the problem or may have a better idea.
Thanks in advance