QUOTE (Brittonic @ Feb 27 2012, 01:32 AM)

First you will have to make battle sequences through events... it can't be just a random monster battle generated by the map..
After that, you can incorporate the variables if you win (Add +1 variable 001)... And then make it a condition on the event to turn the switch that completes the quest. (Condition: Variable: X amount of variable 001)
Hope that helps for the variable use anyways.
Thanks for trying to help, I think this quest idea is a bit over my head however as I've been trying for days without any resolution Well after a frustrating week it looks as though I have finally found a solution to my problem in a small tutorial that I happened to run across. So hopefully this is now solved..