I'm trying to make a New Game + script, but I don't want it to make a new menu item in the title scene like the one Woratana(?) made.
What I want to do with it is have the system save your game and return to the title with a new title image. the player would then go to the LOAD screen to load the Clear game file. when he do that, a menu box will appear asking if they want to start a NewGame +, after which it will start a new game at the beginning; Level 1, all weapons gone, no items, seemingly just like if you use the standard new game option.
The snag is when I try to think of a way to get the game to reset all swithes and variables, save for the New Game + switch, then start a new game from scratch. (i'm not gonna worry about the features added to the game when NEwGame + is started. They'll all be events activated by the switch)
Here's what I have so far(basically just the module settings for now):
CODE
module NEW_GAME
#=================================================================
# Blacklight NewGame+
#-----------------------------------------------------------------
NEW_GAME_SW = switchid # Switch to activate everything
NEW_GAME_T = 'imagename' #new title image on graphics\system
NEW_GAME_M = 'BGMname' #new BGM in database
#------------------
#=================================================================
# Blacklight NewGame+
#-----------------------------------------------------------------
NEW_GAME_SW = switchid # Switch to activate everything
NEW_GAME_T = 'imagename' #new title image on graphics\system
NEW_GAME_M = 'BGMname' #new BGM in database
#------------------
Does anyone have any insight on the issue?