QUOTE (Oceans Dream @ Feb 15 2012, 02:59 PM)

10 people? Depends on your own skillset.
Mapping someone can do themselves, and just ask for feedback or things like that. 2 mappers at most i'd say, and I'd still say even then the project leader should be doing a lot of the maps themselves or at least have a good idea of what they want.
Scripts I would get 1 person or 2 if the workload is really high, or ask people for requests if needed instead if it's not too many.
Writing should be done yourself, though 1 person to assist / bounce off ideas from would be nice.
Sprites... depends on the style, size, and quantity of it. 1 if you can plan for a small amount or pay someone nicely for it, 2 might be better especially if you can get their styles to fit in well.
Tileset only requires 1 unless again you can match the style with someone else.
Sound can be downloaded or purchased if needed, but Music you may want 1 composer. I've seen 2 to a project and you'll just need to coordinate it a bit so they work well together.
Database... can be done by themselves, or 1 person to assist if you're really clueless.
1 character artist may be needed too.
You haven't seen my database then. Over 200 different common events (anything that makes a page too long/laggy and is likely to be repeated qualifies), roughly 11 pages for an average monster party, 52 conditions, and hundreds of items, monsters, and skills.
2 database (to keep someone from being overwhelmed)
3 writers/coders (one as a backup for writing sidequests, one for coding stuff, and the last to write a coherent story that combines everything
1 sprite artist (color swapping, and adding stuff like wings or tails helps alot)
2 mappers (one to place all events, one as the artist
1 sound/art expert
1 debugger/playtester
btw, i'm doing all this myself...