QUOTE (Resource Dragon @ Feb 9 2012, 06:25 PM)

QUOTE
I was wondering if there was a way to be able to add a variable into the command so it can memorize the ID of a monster you're in battle with, and copy it's movesets.
Could you go into this in a little more detail?
I thought it was rather self-explanatory, but sure.
Wereform's makes use of the Notes field in the Skills tab to carry out what that skill does.
The code is:
<wereforms: x> where x is the number of the monster from the database to copy their skills. However, you have to manually replace x with a number, say, 30.
What I want to do is find a way to, while in battle... Have an ability that selects a monster in battle and saves it's Monster ID to a variable. So, I select a Slime, which is monster 22 in the database, during battle... and it saves to a variable.
I need to know if I can use a variable in the Notes field along with wereforms, and if it's even possible to save a variable of a monster from the database during battle. (Or if I'd need another script entirely?)
So basically:
1) Go into battle
2) Select a skill (To make it easy, there will be two skills. Let the first be "Copy.")
3) Select Monster, use skill.
4) The monster's ID is then copied.
5) Then I can use Wereform's and insert a variable where "x" is, so that it copies that monster's ID.
I was simply wondering if this could be setup easily already using Wereforms, if this stuff is already setup in the system... Or if I'd need to find a way to script something else in order to save Monster database IDs while in battle. (And also, how to insert them into a skill via the notes section.)