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RPG RPG Revolution Forums > Game Engines > RPG Maker VX Discussion
Kaust
Is there a way for a skill to inflict one status effect at random (so only one of either poison, confusion, sleep, etc)?
Or not even random but just give the appearance of random (a way to make 'em do it in a certain order and I'll mix it up a bit)?

Yeah, I've no idea basically...
kayden997
Hmm... You could do this by calling a common event that forces the enemy to inflict an attack that does a status.
Do I have to explain more or you figured out my riddle tongue.gif
Kaust
Well its a skill intended for the player's use, so I can't rely on it looking random through the player's unfamiliarity of the enemies skills

If that's not what you meant spell it out like that Rick Astley riddle and maybe I'll get it...
kayden997
Actually, I'll just demo it
http://www.mediafire.com/?a3rms97yasc0838
Kaust
Much appreciated ^^,
I'll check it out now

Edit: I died =[
But yeah thanks, I get it now
kayden997
Rofl! Cut must not live!!
Kaust
As ridiculous as it sounds, this made me figure out how they did Quina's Frog drop attack in FF9 (and I'm totally stealing it).
Variables man, anything they can't do?
kayden997
Oh yeah, When you start to utilize the variables you can go a long way
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