So i'm working on this ABS and I managed to get my character to "punch" when I hit the shift key. The issue is, he doesn't return to his default standing pose. He will just stay in his last frame punching pose. Am I missing something to add before the branch ends? Also Instead of using the shift key is it possible to use the "Z" Key? I read somewhere you could use any key you want if you know the key code? What's the key code for z?
Forget my original post I found the issue, it was my sprite sheet. However does anyone know how to make the Z key my punching key instead of Shift.
Sorry I keep answering my own questions and have new ones. But heres' my final/official one for this topic. Is it possible to have a Branch that does a random choice? For example I have sprite of someone who punches with there left hand every time from all four directions. I have the sprites for the Right punch but would like it so that when I press the punch button it will choose a random left punch or right punch to use? Does that make since?