Hey WagTail

To be completely honest, learning how to script in RPG Maker XP is long process and unless your completely committed to learning how to do it, you won't get anywhere

However, on the bright side, there are several aids on the internet that can help you accomplish learning the language. I know when I started learning, I had no idea where to begin and this cost me big time. Now that I've learned, there's a basic flow of how you should learn:
Part One: Foundational Learning1.
The Basics2.
Variables - VERY IMPORTANT!3.
Control Flow4.
Containers and Methods5.
Classes6.
More on Classes (It's in RPG Maker VX but most everything applies the same for XP)Now that you've learned the syntax, it's time to enter the Big Three. In all programming, there are three major aspects to successfully creating a program (or script):
http://upload.wikimedia.org/wikipedia/comm...lerDiagram2.svgThe Model, the View, and the Controller. In RPG Maker XP, the Model, is the data or the Game Classes (check your script editor). The View are all your Window Classes, and the Controller are all the Scene Classes. The next three parts will be dedicated to study of these three parts by applying your knowledge of syntax to understand them.
Part Two: Game DataI skipped this step in my learning and it had
drastic consequences. DO NOT SKIP THIS STEP, it is possible the most important Part of this whole guideline. So, to complete this step, use your knowledge of Syntax that you learned form Part One and "read" every script in the Script Editor that starts with "Game_". A helpful tool in doing this is utilizing the
RGSS Script ReferencePart Three: WindowsNext to learn are Windows, which is the fun part. This is where you get to display things (hence why it's the View).
1.
Basic Windows2.
Selectable Windows3.
Advanced Windows4.
Command Windows5. Read all the scripts in the Script Editor that start with "Window_"
Part Four: ScenesFinally time to put everything you learned together! Scenes are the core of a script, they
control the Windows and Game Data (hence why they are the "Controller").
1.
Introduction to Scenes2. Read all the scripts in the Script Editor that start with "Scene_"
Part Five: Making Your Own Creations!Time to assimilate everything you've learned into making your own scripts. You
will run into obstacles and there will be many problems that you'll face while making a script but the most important attribute a Scripter can have is perseverance. Also, make sure you regularly look at the works of other scripters, it'll help you get into the flow of how you should write your scripts and what good coding style is.
Good luck and I hope this was helpful!