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RPG RPG Revolution Forums > Game Engines > RPG Maker XP Discussion
Baku
Firstly, Im sorry if i made any mistake opening the topic. Ive read the general support topic, and if ive made any mistake, then im unaware of that.
Also im hungarian, and still study english, so i might have a lot of grammar mistake.
Thank you for the help. smile.gif

So i have a furniture in a tile that i want to push, PREFERABLY (but not necessarily) without making the furniture event.

I did try to make it as an event. If the hero faces right, all the 6 events (because the furniture is 6 events large, 2 events height and 3 events width) would move right with the hero himself, and i clicked on "ignore if cant move". If the hero faces left, then the object would do the same to the left side. As it is against the wall, its impossible to move it up and down, but i did that on purpuse.
The thing is, that the top three events are on the wall, and sometimes they refuse to move.
I even tried that all the six events rather jump than move, and it did improve, at first all 6 events jump and the hero moves after it, but on the second try, only the bottom events move. I dont see any mistake on the events, but if you want it, ill upload a pic of it.

Thank you biggrin.gif
Jens of Zanicuud
If their phasing mode is not set on, then furniture events can't actually move, because walls aren't passable...
However if phasing mode is on, then the top events will result passable by the player and I bet you don't want to have this effect...
The simplest way would be setting the top events move event like this:

>Phasing Mode ON;
>Move Left (or right, it depends on what you need)
>Phasing Mode OFF;

Try and let me know, since I'm not such confident that it will work at the first attempt...

Jump can give serious problem, since if the destination tile is non-passable, then jump function is canceled and results in no movement...

However, you could post a pic to make things clearer...
An image can say more than a thousand words...

P.S. your english is quite good, don't worry too much about it...

Jens
Baku
Thank you, the problem is solved! smile.gif
The only other problem now is, it merges with other events, and with itself, but i guess ill just solve it by checking the location of the events, compare them, and THEN allow the pushing. smile.gif

Ill let you know if it works.
Thanks again smile.gif

Edit.: It works! ^^
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