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animalxing
Hello! This is my first topic/post. I doubt I'm doing this forum-thing right, but anything to get some insight to my problem. Well, its not really a problem, more of a question. Or is it a request? *new to this*

My problem/question is this; I want to do something called a Cut-In. It looks like this *from the script screen-shots in the next link*: Picture

Basically, its a thing when for example I use a special skill, *or any skill* A "Cut-In" picture appears BEFORE the skill executes *EX: the battle animation begins and damage is dealt to an enemy.* I've seen it in a battle system once, and thought it was really cool.

So, I tried finding out how it was done, searching on google and all, I never knew what it was called until I FINALLY found the name. After searching for it I found this script: Cut In Skill Animation Unfortunately it was for VX and not XP. mellow.gif

So I looked at it and couldn't make heads or tail of what it did... I searched on google more and found nothing else. I gave up on trying to find a script and went to manual attempts. Ex: Stupidly played around with common events, conditional branches and pictures. *not very great with RPG Maker* sweat.gif

In the end, I did manage to sort of make it work, using the default move "Cross Cut" to test with, I made it use a common event, which I labeled "Battle" and this is what the common event looked like:

It sort of worked, aside from the picture not being properly in place, but I can just use trial and error for that. My main problem is that the skill *As in animation and damage caused* would play BEFORE the common event, meaning that though the event did activate, it happened AFTER the skill was performed... pinch.gif

*coughs* I'm sure everything I've done probably wasn't necessary, but I suck at RPG Maker and have pretty much, NO knowledge of scripting... But if someone could please help me! Be it making a script that would work with XP, or just a helpful explanation of how to I-don't-know, pause the skill or something. It would be REALLY, REALLY appreciated!!!

PS: If you think this should be.. Moved?? *I think that's the word.* somewhere else *heaven knows how I do that* please tell me, anything to get this noticed and hopefully solved/helped! happy.gif
SleepingSirenx
Atoa's Tankentai support this kind of "Cut-in" effects. I think you should try that battle system.

In terms of events. I think you should have specified if it's autorun or a parallel process, and what switch will be used for it to switched ON.
animalxing
QUOTE (SleepingSirenx @ Dec 22 2011, 02:41 AM) *
Atoa's Tankentai support this kind of "Cut-in" effects. I think you should try that battle system.

In terms of events. I think you should have specified if it's autorun or a parallel process, and what switch will be used for it to switched ON.


I see, I'll try the switches again. And I do understand that I should try using the battle system, but I was hoping I could find another way, as I don't really like using it... I usually use the RTAB battle system... Or the ATB *i think it was called* battle system. Thats why I'm looking for a general way to make the Cut-In's work...

Thank you for the idea though, I'll try working more with the autorun and parallel process!
SleepingSirenx
I see. Well, every battle has it's own weaknesses so I respect your decision of using RTAB. smile.gif

Common Events is usually active throughout the game, so after the batlles, I suggest you turn it off to prevent lagging. ( and yes lagging is one of the true enemy of RMXP )

Well, goodluck and post again if you have any problems.

Cheers ~SSx
animalxing
QUOTE (SleepingSirenx @ Dec 22 2011, 11:32 PM) *
I see. Well, every battle has it's own weaknesses so I respect your decision of using RTAB. smile.gif

Common Events is usually active throughout the game, so after the batlles, I suggest you turn it off to prevent lagging. ( and yes lagging is one of the true enemy of RMXP )

Well, goodluck and post again if you have any problems.

Cheers ~SSx


Ah, yes. I did that, the only problem is, that I did get it working, of course, the battle move and damage caused happened BEFORE the actual cut in... I would us a switch, but in the end, I don't know how to make the switch turn on, as in the skills window I can only have it use a common event. If there was a way to just delay the battle skill and show and erase the cut in picture then play the skill animation and show the damage done, that would be handy... Autorun and parallel process don't seem to do anything, though I've tried turning on a switch before battle and parallel procees/autorun, but it gives me a black screen... sleep.gif

RPG Maker is hard...

Thanks so much for helping me though! If you have another suggestions, I'd love to know! biggrin.gif
SleepingSirenx
Can you show me now the Common Event Set-up for the Cut-in? If it's okay with you. smile.gif

RPG Making is not that hard. The learning curve for XP is much steeper than in the VX, but XP owns, I swear that. Just try to experiment on every single details to make out the best on this great Game Making system.

Well then.

Edit : About the image getting in last than the skill animation, would you rather add a little "Wait" command? Just time it out right so that it will show before the skill animation.
animalxing
QUOTE (SleepingSirenx @ Dec 24 2011, 08:58 PM) *
Can you show me now the Common Event Set-up for the Cut-in? If it's okay with you. smile.gif
RPG Making is not that hard. The learning curve for XP is much steeper than in the VX, but XP owns, I swear that. Just try to experiment on every single details to make out the best on this great Game Making system.

Well then.

Edit : About the image getting in last than the skill animation, would you rather add a little "Wait" command? Just time it out right so that it will show before the skill animation.


Sure, the Common Event is the same as the first post. The battle move looks like this.

The only thing i changes is the common event part.

I tried using the wait command, but it still only happens after the battle move executes...

Lol, RPG Maker isn't hard, I agree. I've been using it for almost a year now, though I know my knowledge of it is still low.Still, I'd rather it any day then VX. Though I do us it too.

I experiment with different things these days, (happy.gif ) I hope to get better at it, all my friends use it and they seem to rely on me to help them... huh.gif lazyness... They don't bother reading the tutorials out there... *sighs*

Thanks again for the help! smile.gif
SleepingSirenx
I see nothing wrong for the Skill Tab. How about the Common Events Tab? Would you show it to me? If its still show after the skill animation, I suggest you go to Scripting means if eventing really frustrate you.
animalxing
QUOTE (SleepingSirenx @ Dec 27 2011, 03:13 PM) *
I see nothing wrong for the Skill Tab. How about the Common Events Tab? Would you show it to me? If its still show after the skill animation, I suggest you go to Scripting means if eventing really frustrate you.


Ah! Sorry it took so long to reply! The common events tab looks like this: http://postimage.org/image/jopszarl7/

ignore the other ones under it, i was testing other things.

*sighs* I don't know what wrong with it... The wait command doesnt really do anything except delay the picture...

*shrugs* Maybe there's something wrong that i did??

( -.-)
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